In this tutorial I explain a bit more about how the histogram displays its values, and how you can utilize masks and clipping to make more accurate adjustments within your adjustment layer.
In this tutorial I cover how to use adjustment layers to speed up and unify the creation of brand assets which contain the same effects, but different colors. This tip is handy when making a family of assets quickly.
In this tutorial I cover how to use the save for web feature to version out various sizes of illustrations without having to adjust the actual artwork in the file. This method has been supplemented by the Asset Exporting window in the latest version.
n this tutorial I cover how to place a drop shadow in your document with your cursor, so you don't have to mess around with the values and sliders to get the look you're going for.
In this tutorial I cover how to use the Edit Colors feature in Illustrator to globally edit your illustrations hue, saturation, and brightness in a way that's very similar to Photoshop.
In this tutorial I cover how to use the screen and multiply layer modes to quickly composite source materials which are on solid backgrounds. This tip works great for many things when editing photos.
In this tutorial I cover how to use the HSB color window in Illustrator (and Photoshop) to modify and generate families of colors when making an illustration. It's similar to RGB and CMYK, but many people don't know it's there or that HSB stands for Hue, Saturation, and Brightness. Though this is shown in Illustrator, the same technique works in Photoshop.
In this tutorial I cover how to use the envelope distort option in Illustrator to make warps on your objects which are more customized and unique than the standard ones under the Warp menu.
In this tutorial I cover how to use a Vibrance adjustment layer to unify colors in a document that contains many separate sources of color. This tip may not come through great in the YouTube video, so I suggest you follow along with the video and try it for yourself.