Bayes’ Theorem & The Implications Of Compound Probability, Understanding + Design
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Bayes’ Theorem & The Implications Of Compound Probability, Understanding + Design

In this lecture explore how a probability formula from an 18th century Mathematician parallels the graphic design process. Throughout I touch on concepts of objectivity, subjectivity, and how to negotiate the designer-client relationship in terms of revisions and dealing with feedback.

Lecture  |  July 09, 2020
Understanding Colors and Swatches
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Understanding Colors and Swatches

In this episode, I cover colors and swatches, how to set them up, and how to modify colors.

Essential Training  |  June 09, 2020
The Surprising Simplicity of Ratios In Effective Design
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The Surprising Simplicity of Ratios In Effective Design

In this lecture I attempt to draw connections through many different concepts and disciplines in a detailed breakdown of how everything we subjectively like as a culture can be objectively measured and broken down into numbers. This is part 3 which elaborates on how simple ratios can be seen and utilized in graphic design as a short cut to effective layouts and color choices.

Lecture  |  June 09, 2020
Adding Anchor Points To Quickly Make Badge Shapes
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Adding Anchor Points To Quickly Make Badge Shapes

In this tutorial I cover how to use a quick Illustrator option to add points to your custom badges.

Tutorial  |  June 09, 2020
Using Adjustment Layers to Make Fake Infinity Walls
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Using Adjustment Layers to Make Fake Infinity Walls

In this tutorial I cover how to use adjustment layers to make fake photography infinity walls for hero product shots.

Tutorial  |  June 09, 2020
Using Warp Effects In Photoshop
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Using Warp Effects In Photoshop

In this tutorial I cover how to use warp effects in Photoshop the way you're used to doing them in Illustrator.

Tutorial  |  June 09, 2020
Using Adjustment Layers To Quickly Build Colorful Brand Assets
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Using Adjustment Layers To Quickly Build Colorful Brand Assets

In this tutorial I cover how to use adjustment layers to speed up and unify the creation of brand assets which contain the same effects, but different colors. This tip is handy when making a family of assets quickly.

Tutorial  |  June 09, 2020
Using HSB To Edit And Generate Color Palettes
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Using HSB To Edit And Generate Color Palettes

In this tutorial I cover how to use the HSB color window in Illustrator (and Photoshop) to modify and generate families of colors when making an illustration. It's similar to RGB and CMYK, but many people don't know it's there or that HSB stands for Hue, Saturation, and Brightness. Though this is shown in Illustrator, the same technique works in Photoshop.

Tutorial  |  June 08, 2020
Using Envelope Distort For More Unique Warps
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Using Envelope Distort For More Unique Warps

In this tutorial I cover how to use the envelope distort option in Illustrator to make warps on your objects which are more customized and unique than the standard ones under the Warp menu.

Tutorial  |  June 08, 2020
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