This is the complete creation of my Olga The Ogre character, from modeling, to rigging and skinning.
This is the creation of my Darwin The Dragon character from start to finish (modeling, rigging, and skinning). Darwin will be used as part of a different side project I'm working on. The recorder got overloaded a couple times when I was making this, so if the quality biffs or pauses for a couple seconds, it does come back. This was my first time rigging and skinning.
This is the complete creation of my Archie The Arcade character, from modeling, to rigging and skinning.
In this lecture I attempt to draw connections through many different concepts and disciplines in a detailed breakdown of how everything we subjectively like as a culture can be objectively measured and broken down into numbers. This is part 3 which elaborates on how simple ratios can be seen and utilized in graphic design as a short cut to effective layouts and color choices.
In this tutorial I cover how to use the rename objects function to quickly and efficiently clean up the names of objects in your scene.
In this tutorial I cover how to use adjustment layers to make fake photography infinity walls for hero product shots.
In this tutorial I cover how to use a simple "blur and smash" method in Photoshop to make more realistic shadows for your clipped out objects.