In this lecture I attempt to frame up a potential path for your financial future in graphic design, and what that might look like in terms of actual salary figures, dealing with debt, and planning for retirement. All of the information in this talk applies generally to any career, but the examples specifically in use regard a career in design so you can learn from example what you could expect as you start down this path. Apologies for any repetition or stammering, I had given this lecture 2 times in a row prior to recording this all in 1 night, and my brain and voice were a bit fried and I wobble in-and-out-of-frame a lot.
In this lecture I detail how the speed of technology really began to ramp out of control from the moment I was born until today. This developmental overlap with my own life gives me a somewhat unique perspective on how to interact with technology and the role it plays in my everyday life. Parallels are drawn between my physical growth and the speed of transistor improvements with modern CPUs. This is a companion lecture to "How technology Acceleration Will Affect The Visual Arts".
In this tutorial I cover how to use the rename objects function to quickly and efficiently clean up the names of objects in your scene.
In this tutorial I cover what all of the individual settings in the PDF dialog mean so you can effectively create your own presets.
In this tutorial I cover how to use the text frame options in InDesign to better establish rules for your document to prevent rework when the content changes. This can be very helpful to cut down on unnecessary rework.
In this lecture I discuss the impact of the rapid acceleration of technology, and how it's tilt towards automation will impact the visual disciplines like graphic design and the arts. This is a companion-lecture to "The Speed Of Technology" that explores this rapid expansion as it relates directly to my life.