In this lecture I cover the history of prepress, and some basic developments in printing technology as a corollary to modern times with the explosion of online content. I cover how the career of a graphic designer is changing rapidly and as a result continues to grow an absorb new responsibilities.
This is the entire creation of the Fh_Hyperbole font from start to finish. Since there's like 30 hours of material here, this is once again sped up to show the process. If you have any questions about anything I'm doing, just ask and mention the time, and I may even turn it into its own tutorial.
In this episode, I cover the basics of using the pen tool, and how the two different anchor modes function.
In this lecture I attempt to draw connections through many different concepts and disciplines in a detailed breakdown of how everything we subjectively like as a culture can be objectively measured and broken down into numbers. This is part 3 which elaborates on how simple ratios can be seen and utilized in graphic design as a short cut to effective layouts and color choices.
In this tutorial I cover how the quick use of a smart object can give you a more accurate bounding box when dealing with non-rasterized live text in Photoshop.
In this tutorial I cover how to use warp effects in Photoshop the way you're used to doing them in Illustrator.
In this tutorial I cover how to use the text frame options in InDesign to better establish rules for your document to prevent rework when the content changes. This can be very helpful to cut down on unnecessary rework.
In this tutorial I cover how to use the envelope distort option in Illustrator to make warps on your objects which are more customized and unique than the standard ones under the Warp menu.
In this tutorial I cover the two different ways of creating text boxes in Illustrator to avoid always having to deal with a bounding box which is larger than your enclosed text. The same thing is true in Photoshop.